I haven't made a wallpaper without using Illustrator for some part of the wall in quite some time (since "Welcoming the Dragon" in June, to be precise.) No particular reason why except I really like playing around in Illustrator a lot more than playing around in Photoshop. Also, I've been into clean, crisp images with very few colors, and Illustrator pulls off that sort of wallpaper a lot more easily than Photoshop, and I've been choosing scans to that effect as well.
Looks like I'll finally be breaking that trend. The Mushishi scan I wanted to work with was in a very delicate watercolor style, and although I was initially tempted to try and use vectors to recreate the effect (and push Illustrator's natural brushes to their limit) I backed away from that idea because I think I've just been doing too many vectors lately. My other skills feel like they're getting rusty.
This wall will be done in a smudge-painterly style, with copious amounts of paper texture to maintain that watercolor feel. I don't do too many smudge-painterly styled walls, but it's rather relaxing to smooth out the details. In many ways it produces an image totally opposite from a vector's crisp outlines, but hey, variety is good.
I think this style will suit the Mushishi manga image much better as well.
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2 comments:
Have you ever considered combining both styles? I still remember your unfinished FMA wallpaper that sorta had a similar concept.
Oh god, that FMA wall died over a year and a half ago because I was sick and tired of FMA. Maybe I'll revisit it...
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